BeamCloud
Soft-body simulation for cars, robots and engineering, in a browser tab.
BeamCloud runs OpenBeam, a soft-body engine that models vehicle crash structures, suspension loads and robotic contact as deformable node-and-beam systems. Simulations run on dedicated hosted hardware and stream to any browser, so engineering teams can evaluate designs without provisioning workstations or installing software.
See it hold. See it fail.
Every clip below was recorded in OpenBeam in real time. Run experiments in parallel, one inside the design’s limits and one past it, and see exactly where it gives.
A test rig, not a viewer
Script a test, drive it by hand, record what happened and share it with your team, all in the same simulation.
Script your tests
Write test cases in AngelScript or Lua and run them inside the engine. Set up a load, apply it in stages and log what happens on every tick. Then run as many variations as you need in parallel.
Drive it live
Drive vehicles and operate robot arms by hand, in real time, while the solver runs.
Record and replay
Every recording stores its inputs and physics data in sync with the video. Replay a run, find the frame where something gave way, and use your recordings however you like, including commercially.
Bring your own models
Upload your own vehicles, robots, scripts and maps. Business and Enterprise also include OpenBeam for your desktop, so you can run tests on your own machine before sending them to BeamCloud.
Test together
Several people can join the same simulation at once, so a team can run, drive and watch one test from wherever they are.
How it works
The solver is the computationally expensive part of soft-body simulation, and it runs entirely on our infrastructure. The client only decodes a video stream.
Solve
The node-and-beam solver runs at a fixed 2 kHz on dedicated CPU cores, so the timestep holds even under heavy load.
Render
Each frame is drawn on a server GPU and handed straight to its hardware video encoder. It never touches disk.
Stream
Frames reach the browser over a low-latency connection, and user input returns on the same channel. No dedicated hardware is required.
Who it's for
- Automotive
- Crash structures, suspension and body deformation you can load and watch fail in seconds, before anything goes to a full FEA run or a test track.
- Robotics
- Soft contact, grippers and compliant mechanisms, without provisioning a GPU workstation for every engineer or CI runner.
- Mechanical and structural
- Early questions about where a structure gives, answered in seconds and shareable with anyone on the project.
- Teaching
- Students reach a real solver from the laptop they already have, instead of booking time on lab machines.
Pricing
You pay for simulation hours. A stream only counts while a solver is attached to it.
| Plan | PersonalFor one person | BusinessFor teams, priced per seat | EnterpriseInside your own network |
|---|---|---|---|
| Price | $30 / month | $150 / month | Custom |
| Simulation hours | 30 a month | 300 a month per seat | Unmetered on your hardware |
| Streams at once | 1 | Up to 5 per seat | Sized to your servers |
| Where it runs | Our servers | Our servers | An appliance we install and support, or self-hosted on your own GPUs or private cloud |
| OpenBeam desktop | Not included | Included, for local testing | Included |
| Included | Full solver, private model storage, community support | Shared model library, usage by project, email support | SSO, data stays on your network, annual licence with support |
| Get started | Join the beta | Notify me | Talk to us |
Beta pricing. Business is not open yet; the price, hours and stream limits shown are what we plan to offer. Hours are counted per stream, so five streams for an hour use five hours. Queued and idle time isn't billed.
Early access for engineering teams
Tell us what you intend to simulate. Teams with a defined crash, deformation or contact problem receive priority access.
Sign up with your work email and we will send you a confirmation link. Questions? Write to Beshoy@openbeam.world.